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It is noticed that the structure of traditional Korean architecture has not been fully explored in a systematical or computational manner. Its information is not also shared efficiently. This study thus explores a way of structuring construction knowledge and building information of traditional Korean architecture. We select a well-known temple building, Buseoksa Muryangsujun as a prototype. We first build a three-dimensional model of the building, and then analyze its building components and their connectivities by focusing on the capital order system, called Gongpo. The result of the study shows a diagram of the wooden construction data model and some shape grammars to explain components' connectivities. Further research issues identified are as follows: 1) expanding the data model to explain the whole building's structure, 2) developing a VR-based system to simulate the construction of such buildings, and 3) developing a generative design system, which can intelligently generate a new form of buildings.